Evolutionary theory informs our understanding of some frankly inexcusable social behavior and renders it perfectly normal.
I guess if I was made responsible for every single line of dialogue in a game and every single piece of textual visual detail, every sign or piece of graffiti, then yes, I think that would be comparable to the time and effort required to write a very long novel, indeed.
'Syndicate' is technically the first game I worked on.
Strong, smart, self-reliant women who don't need men to define them only crop up in the human myth-base in one guise - the Wicked Witch.
I'd always had a hankering to write some old-school sword and sorcery. And there certainly are advantages to that particular form - for one thing, you're able to go all-out on the imaginative front, with a lot less concern for the usual unities of time and space and character.
I've seen 'True Detective' end-to-end at least three times; I'll probably see it again. It is a work of dark brilliance. But if the phone goes fifteen minutes from the end of that last episode, I'll likely turn it off and go make coffee when I'm done with the call.