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Books with the subject: Computer Games Programming
Up to 20 books are listed, in descending order of popularity
Masters of Doom
David Kushner
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Crouching Buzzard, Leaping Loon (Meg Lanslow Mysteries)
Donna Andrews
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Ultimate Guide to Video Game Writing and Design
John Z Platten
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Flint Dille
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Beginning C++ Game Programming (Game Development Series)
Michael Dawson
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Tricks of the Game Programming Gurus
Andre LaMothe
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Game Scripting Mastery (Premier Press Game Development (Paperback))
Alex Varanese
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Shaders for Game Programmers and Artists
Sebastien St-Laurent
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Mathematics for Game Developers
Christopher Tremblay
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Hacking video game consoles
Ben Heckendorn
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AI techniques for game programming
Mat Buckland
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ActionScript 3 0 game programming university
Gary Rosenzweig
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Rules of Play: Game Design Fundamentals
Katie Salen
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Eric Zimmerman
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Awesome 3d Game Development: No Programming Required (Game Development Series)
Clayton E Crooks II
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Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)
Richard Rouse
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Creating Game Art for 3D Engines
Brad Strong
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The Mystery of the Griefer's Mark: An Unofficial Gamer’s Adventure, Book Two
Winter Morgan
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Super Scratch Programming Adventure!
The LEAD Project
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Game feel
Steve Swink
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Strategy game programming with DirectX 9 0
Todd Barron
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Land of Lisp
Conrad Barski M D
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