I do this sort of thing where, even for my own shows, I like to supply my own fingerprint of creativity. Not just ideas, technical things: offering model data, creating visuals for my stage show myself, babysitting renders, learning that technology as I go. That's what makes me feel like an artist.
I was a bandwagon jumper. If everybody in high school listened to it, so did I.
Everybody's all up on the EDM bandwagon now, because it's, like, another viable conduit for traditional pop music to ride for a bit so they can get out of their little stagnant pool and make a dance hit.
There are some great songs - like, I really like 'Snowcone' and 'Whelk Then' and 'No Problem.' I think I'm dissatisfied that it's not written from start to finish; it's over a year's worth of work that doesn't correlate.
I get to listen and enjoy music that is partially mine. Maybe influenced and guided. I created some simple outlines, but ultimately, I'm hearing a derivative work.
If I had a nickel for every time someone asked, 'When are you doing an album?' My career is way too transparent to do say, 'Guess what - I've got 16 tracks you've never heard!'
I really like the grittiness of early Amon Tobin - I'm a huge fan of his old music, and I tried to borrow from it, not emulate it. I don't love my own original work.
I have a very varied taste in music from Boards of Canada to Radiohead. So I just love making music and being in the studio.
I'm a video game enthusiast. I love video games! They were a huge part of my upbringing in their early form, when I was all about 'Dig Dug' and 'River Raid.' As they evolved, so did my music-making, and we just kind of grew up together like cool friends.
I like to think of 'the studio' as a laboratory where I can go in, learn tricks, apply, revise, and release. I'd figure I had about the same emotional attachment to my craft as a guy over at NASA does over... NASA stuff.
I'd be pretty saddened to hear anyone say, 'Yeah, listen to this... God, I'm awesome, the way this all sits together,' about their own work.
Disco evolved into Chicago warehouse. Then there was techno; eventually, it evolved into EDM.