We are strangely biased, as individuals and media institutions, to focus on big sudden changes, whether good or bad - amazing breakthroughs, such as a new gadget that gets released, or catastrophic failures, like a plane crash.
For decades, we've worked under the assumption that mass culture follows a steadily declining path toward lowest-common-denominator standards, presumably because the 'masses' want dumb, simple pleasures and big media companies want to give the masses what they want.
It is extraordinary how safe flying has become. You are now statistically more likely to be elected president of the United States in your lifetime than you are to die in a plane crash. What an amazing achievement as a society! But what we end up focusing on are the catastrophic failures that are incredibly rare but happen every now and then.
If we didn't have genetic mutations, we wouldn't have us. You need error to open the door to the adjacent possible.
When it's a sharing and improvisational meeting, where you're riffing off other people's ideas, that actually can be productive.
I suspect millions of people from my generation probably have comparable stories to tell: if not of sports simulations then of Dungeons & Dragons, or the geopolitical strategy of games like Diplomacy, a kind of chess superimposed onto actual history.